Welcome…to Tachibana Racing Club

5 April, 2009
Tackle lays down on the job

"Tackle lays down on the job"

Super Hero Retsuden keeps getting better and better. Whilst I still think that it’s too much to expect cameos from Skull Man or Suipadaman (especially the latter!) the fact that Tackle makes an appearance and is a playable character  is several hundred kinds of awesomeness.

What? Lifetime membership to Tachibana Racing Club you say?

"What? Lifetime membership to Tachibana Racing Club you say?"

Meanwhile, speaking of Skull Man, I updated 日々冒険 not five minutes ago with brief comments about the first episode of the 2007 Skull Man anime and the 2006 adaptation of Ishinomori’s 009-1 featuring idol, actress and Godzilla movie franchise veteran Shaku Yumiko.

In other news, this morning I have spent most of time re-watching Kuuga, the original Kamen Rider and Faizu…I’ve warmed a lot to Kuuga simply because of Yuusuke the 2nd in DCD; the original Rider series is still a classic, like a cross between The Man from UNCLE and Godzilla – pure genius, especially with Hong Kong subs; Faizu is still just a boring as ever. It’s like everything Andrew Cartmel tried to do with the last series of Seventh Doctor era Doctor Who…but wrong. My wife gave it a more favourable review due to its pacing being so much like that of a standard drama. I, however, disliked it immensely due to its pacing being so much like that of a standard drama.

And now I’m off to watch DCD!


Semaru…Shokkaa

12 March, 2009

Damn you, Super Hero Retsuden.

Things were going so well between us. I used to be able to just pick up the joypad, turn the Dreamcast on and then swap discs when I got bored after a level. It was nothing serious.

Then you pulled a damn Shocker Rider level and, not only that, you made me actually care about the character I was playing!

『本物ライダーだ!』

『本物ライダーだ!』

I now really want to see a story featuring one of the Shocker Riders vs. moral angst/guilt/identity crisis. I don’t care if a lot of this kind of stuff is covered in Ichigo’s origin, I want someone to deal with these issues in regards to the Shocker Riders!

Of course, having inspired all this in me, the game then goes and refuses to make Shocker Rider a selectable character from the main menu screen.

Damn you, Super Hero Retsuden, damn you.

ALSO: Why is tokupedia so rubbish?


Super Hero Retsuden

7 March, 2009

Having got the game as a freebie in Akiba last November, I finally sat down, removed the Capcom vs. SNK disc from my beloved Dreamcast and fired up Super Hero Retsuden. Having done thus, I have to say there really isn’t much to say.

The game covers high-points in the runs of several Ishinomori helmed tokusatsu series, the most significant (and arguably well known) being Kamen Rider and Himitsu Sentai GoRanger. The game doesn’t really have massive amounts of playability. If, like me, you have cobbled together some understanding of Japanese from tokusatsu/anime/very patient Japanese friends and Chinese study then you sit there reading on screen dialogue and then face down a series of famous villains plus goons on a grid until they are dead, after which point you save and progress.

60hz + blurry camera = WTF

60hz + blurry camera = WTF

What recommends this game is the crossover potential. Like DCD, the premise is flimsy and elicits a squee when it pans out on screen, even in the Super Deformed art style of the game.

For this reason – and the promise of unlocking Stronger – I’m going to continue to play through the game because, let’s face it, who doesn’t want to see a Henshin Ninja Arashi and Kamen Rider Stronger team up?

My only disappointment is the fact that neither Skull Man or Tackle appear to be in it…and even though he isn’t an Ishinomori character, I would have loved to have seen Spider-Man turn up in this.

Speaking of whom: Watch the Japanese Spider-Man TV Series on Marvel.com.